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Paper Presentations
- M. Melissa Gross/Andy Kirschner, "Interdisciplinary Learning: Motion Capture Course for the Arts and Sciences"
- Philip Parisi, "Digital Media Curriculum Converted from Liberal Arts to Practitioner Based"
- Glenda Gunter/Robert Kenny/Erik Vick, "A Case for Formal Design Paradigm for Serious Games"
- Rudy McDaniel, "Video Games as Learning Tools for Project Management"
- Fred Stutzman, "The Evaluation of Identity-Sharing Behavior in Social Network Communities"
- Jason Romney, "Teaching Technology to Artists Using Creative Problems"
- Jason Tselentis/Roymieco Carter, "Criticism: Graphic Design Education"
- K. Lynne Koval-Bauer, "How I Taught for 15 Weeks for Silence"
- Jamie O'Neil, "The Remix Aesthetic: Why Originality is Not What it Used to Be"
- Carlos Castellanos, "Towards New Bodies and New Biologies: Life as Code, Body as Protocol"
- Lori Ingle, "The Continuum of Audience Interactivity from Narrative Dramatic Cinema to Computed Interactive Narrative Drama"
- Jeff Wirth/Kenneth Ingraham/Michael Moshell, “Digital Media and Environmental Interactive Performance”
- Siew Wong/Todd Ingalls/Stepan Rajko, “A Novel Choreographic Process using Quaternion Based Angle Representation”
- Mar Elepano, “Revealing the Extraordinary within the At-Risk Youth of L.A.—A Study of Supplementary Art Programs in Los Angeles Continuation High Schools”
- Yanling Wang/ Ericka Hedgecock/Oscar Fernandez, "Mobile Media and Digital Wayfinding: Strategies for Implementation"
- Jim Coyle," The Effects of Interactive Images and Goal Seeking Behavior on Telepresence and Site Ease of Use"
- Greg Turner-Rahman, "The Parallel Practice: Open Source Flexibility and the Lure of the Virtual"
- Chris Landau, "Neural Codes: Understanding Complexity"
- Sandra Camomile, "Applying a Mathematical Approach to Learning"
- Soo Hostetler, "Integrating Typography and Motion in Visual Communication"
- Chris Lantz, "Making the Transition to Digital or Hybrid Photography”
- Robert Kenny/Glenda Gunter, "Digital Narrative as a Curriculum Framework”
- Steve DiPaola, "Evolving Portrait Painter Programs"
- Robert Derr, "Mapping of Space with Digital Media"
- Bob Papper/Mark Popovich, “Middletown Media Studies II: Observing Consumers and Their Interactions with Media”
- Marcel O'Gorman/Nick Rombs, "Digital/Critical — or the Digital Death of Critical Studies"
- Jeff Rutenbeck, "Bit by Bit: Hypercomplexity and Digital Media Studies"
- Kevin Hollo, "Monster Slang: The Metonymic Functions of Textual Archivation"
- Heidi McKee, “Sound Matters: Approaches for the Analysis and Design of Sound in Multimodal Web Texts”
- Peter Hirso, "Building Group Dynamics Outside the Classroom"
- Rudy McDaniel/Natalie Underberg, "eXeMbeLishment: Using the eXtensible Markup Language as a Tool for Storytelling Researchers"
- Brian Landry/Mark Guzdial, "Learning from Human Support: Informing the Design of Personal Digital Story-Authoring Tools"
- Alison Colman, "Town as Topocosm: Using Locative Media and Digital Imagery to Translate Physical into Epistemological Space”
- Michael Bowdidge, "Non-Topographical Mappings of Resonant Spaces Using Digital Photography- A Case Study"
- Seth Ellis, "The Alchemical Body: Descriptions of the Body as the Body"
- Elizabeth Coulter-Smith, "Mapping the Frame: Locative Media and Interactive Art Environments”
- H. Lewis Ulman, "Will the Real Edition Please Stand Out? Negotiating Multiple Semiotic Codes in Digital Editions of Manuscript Texts"
- Cher Cornett/Peter Hriso, "Developing a Digital Media Curriculum at a Regional University"
- Kim Grable, "Disruptive Creativity in the Graphic Design Classroom"